The ping of your bolt action rifle, the rush of going "over the top", deadly gas and bombings... but something even more sinister lurks in the shadows of Weird War 1. All around the occult, werewolves, zombies, vampires, and all sorts of things that go bump in the night stalk the battlefield. Can you survive the night?
The Weird War 1 Player's Guide contains everything you need to make and equip characters from the Allied and Central powers. You'll also find a batch of grisly Setting Rules for this most terrible of conflicts, the history of the war, and all the details you need to embrace dark and arcane secrets that may alter the outcome of the War to End All Wars!